Chang'e - Patch - 0.1.1640
Wieder mal eine neu Göttin und ein paar Änderungen
Das Wichtigste:
-
Neuer Gott: Chang'e
PASSIVE -
Jade Rabbit
Chang'e can purchase or sell items from anywhere and her Jade Rabbit companion will fetch them. When the rabbit reaches the store then returns, the transaction completes. Only one item can be purchased or sold in this way at a time. Chang'e also gains +25% movement speed with no backpedal penalty when using her dances.
Crescent Moon Dance
Chang'e flings a crescent moon that hits all units in its arc, dealing 80/120/160/200/240 (+50% of your magical power) magical damage to all enemies in its path. Her and her allies gain a 10/15/20/25/30 physical protection buff for 3s. Cost - 60/65/70/75/80. Cooldown - 4s.
Moonlit Waltz
Chang'e performs an evasive spin dance, unable to be hit during the action. For each tick of damage from an ability that was avoided, Chang'e restores 20/30/40/50/60 mana to herself and her allies. Cost - 60. Cooldown - 16/14/12/10/8s.
Moonflower Dance
Chang'e twirls, scattering flowers around her, and healing herself and all nearby allies for 50/80/110/140/170 (+30% of your magical power). Chang'e heals herself an additional 50% for each god that she heals. Her Moonflower Dance also reduces the healing of all nearby enemies by 50% for 4s. Cost - 60/65/70/75/80. Cooldown - 8s.
Waxing Moon
Chang'e's Waxing Moon dance is captivating, with this dance dealing 175/250/325/400/475 (+100% of your magical power) magical damage and stunning enemies in front of her 1s. Each subsequent god that is stunned is stunned for 1s longer than the previous one. Cost - 80/90/100/110/120. Cooldown - 90s.
General Changes:
-Gold Skin Vulcan, Voice Packs Thor, Freya, Chang'e
-
2 neue ranked Queues(Solo Joust, 3v3 Joust)
-
Conquest Team Ranked entfernt (vorübergehend?)
-Premade (5 Party) Queue wieder eingeführt
-Pause Funktion mit /pause in den Challange Queues
-3v3 Joust Spawntimes sind jetzt gleich wie bei Conquest
-Neuer VGS mit Targeting Funktion auf der Minimap
VQA + Linksklick = Attack here!
VQD + Linksklick = Defende here!
VQC + Linksklick = Be careful here!
Items:
Shard wurde überarbeitet und wieder eingeführt:
Shard (
rank 1)
Using this item gives you 12 health and 7 mana, plus the same amount per charge. Charges are gained when an enemy god uses an ability within 80 feet. Charges are not gained when the item is on cooldown. Max. 29 charges. Cooldown - 25s.
Shard (
rank 2)
Using this item gives you 15 health and 10 mana, plus the same amount per charge. Charges are gained when an enemy god uses an ability within 80 feet. Charges are not gained when the item is on cooldown. Max. 29 charges. Cooldown - 25s.
Restoration Shard
Using this item gives you 20 health and 15 mana, plus the same amount per charge. Charges are gained when an enemy god uses an ability within 80 feet. Charges are not gained when the item is on cooldown. Max. 29 charges. Cooldown - 25s.
Static Shard
Using this item gives yourself a shield that reflects 0.5% of damage done to you back to the attacker, plus the same amount per charge, for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Charges are not gained when the item is on cooldown. Max. 29 charges. Cooldown - 25s.
Fixed an issue with this where only basic attacks were being reflected. This now reflects a percentage of all damage, as intended.
God Changes:
-Basic Attacks von Agni, Ao Kuang, Aphrodite, He Bo, Hel, Poseidon und Ra machen nun 35(+25% Magic Power) Magie Schaden statt Physik
Arachne: Wird nun nicht mehr zurüockgeschleudert wenn sie auf einem Minion sitzt und attakiert wird
-Drain Life von Arachne auf Fenrir während seinem Brutalize(3) unterbricht nun Brutalize
Isis: Kann nun während dem Ultimate keine anderen Abilities mehr benutzen bis sie landet, das fälschlich erhaltene 0.8 Magic Protection pro Level wurde entfernt.
Poseidon: Hat fälschlicherweise 0.6 Magic Protection erhalten pro Level, das wurde ebenfalls entfernt
Freya, Ra, Sobek: FX Improvements/Visual improvement to Model
Diskussion
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