[PoE] Path of Exile - Ascendency (Patch 2.2)

ntr0py

Austere Gaming Scholar
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22. Juni 2011
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Bi Riot hets glaub funktioniert, aber die händ es modell wo immer guet funktioniert het. Bi Path of Exile bin i do nid so sicher öb das verhet. Und sobald zahle nüm stimme, wird de dronk vo Tencent cho meh $ z'generiere.
 

ntr0py

Austere Gaming Scholar
Member
22. Juni 2011
816
21
[+]
Freitag, Patch 3.9 und nur no 1 woche schaffe....;-D


Standard GGG reaction...

  • Monsters throughout the game now have more armour, from 33% at level 1 up to 2762% at level 84. Sounds a lot scarier than it is, because their base armour is stirringly unimpressive.
  • You can no longer roll Chance to Maim and Maim Support modifiers on two-handed maces.
  • The Zombie Slam ability now has a 6 second cooldown (from 4) and has a base radius of 17 units (from 28). The slam is now slower and has 30% less base damage effectiveness at gem level 1, rising to the previous damage effectiveness around gem level 17. Note that these changes are not visible on the skill gem.
  • Base Zombie damage has been reduced by approximately 25% at all gem levels.
  • No longer grants Zombies more life as the gem levels (but the Zombies themselves do gain base life with each gem level, like other minions).
  • Now increases Zombie Slam Area of Effect as the gem levels, up to 76% at gem level 20.
  • The movement speed for Minions granted by the Ravenous Horde cluster has been halved.
  • Mindless Aggression now grants your minions 10% increased Movement Speed (from 30%).
  • Commander of Darkness now grants the increased Attack and Cast Speed aura as a single combined aura rather than a separate aura for each other aura skill you had. This matters for effects that care how many buffs you have, such as Mantra of Flames.
  • ...
 
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